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July 10, 2018
By Anthony
Game Design

What Makes Loot Drops So Fun And Exciting?

It might seem like a simple answer at first glance. You might assume it's like a slot machine and it's exciting when luck turns to your favour. But I think there's a lot more to exactly what makes loot drop

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Borderlands 2, Diablo 3, Grim Dawn, Grrbls, Loot, Loot Drops, Path of Exile, Rarity, srpg, trpg
July 3, 2018
By Anthony
Game Design

What Makes A Good Loot Game?

I have been a wild fanatical fan when it comes to loot based games. I know there other crazy gamers like me, and Path of Exile is a great example of extreme loot drops and randomization in an ARPG. And

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Battles, Borderlands 2, Borderlands 2 Loot System, Character Creation, Diablo 3 Loot System, Drop Rates, Drops, Game Development, Loot Drops, RPG Battle Mechanics, RPG Loot, Tactical RPG
June 28, 2018
By Anthony
Game Design

Why New Loot Feels So Good

The core desire I had for Grrbls was an endless-looter. Take the best of Diablo and Borderlands and cram it into a card themed game. I've been trying to hone in on exactly what makes loot focused games so fun.

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Borderlands 2, Diablo, Loot, Loot Drops, Loot Systems, RPG Loot
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