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January 7, 2019
By Anthony
Development

Development Update: New Monster Type, Trap Rooms, and Updated Grrbl Editor

Happy 2019! We are overdue for an update so let's get to it. First on the list is the updated Grrbl editor. I've got the updated stat cards and configuration setup so you can see it in all its new glory

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Character Creation, Game Architecture, Game Coding, Game Development, Grrbls, Models
July 3, 2018
By Anthony
Game Design

What Makes A Good Loot Game?

I have been a wild fanatical fan when it comes to loot based games. I know there other crazy gamers like me, and Path of Exile is a great example of extreme loot drops and randomization in an ARPG. And

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Battles, Borderlands 2, Borderlands 2 Loot System, Character Creation, Diablo 3 Loot System, Drop Rates, Drops, Game Development, Loot Drops, RPG Battle Mechanics, RPG Loot, Tactical RPG
June 29, 2018
By Anthony
Game Design

The Joys Of Character Creation

I have a confession to make. I'm a big fan of CRPG games like Bauldur's Gate, Pillars of Eternity, and Never Winter Nights and all the other games of that ilk --- but I've never beaten any of them and

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Character Creation, CRPG, Party RPG, Unit Stats
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