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November 18, 2018
By Anthony
Development

Development Update: Actions, Perks, And Stats — Oh My!

It's been a very busy month since last I posted but this has been one of the most productive sprints yet. The game is approaching a very playable alpha. I think in the next little while I will be able

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equipment, Game Development, Game Introduction, gear, Grrbls, Layers, RPG Battle Mechanics, unit editor, Unit Stats
August 2, 2018
By Anthony
Game Design

Designing Differences Between Weapon Types

As I said in an earlier post, one of the things I wanted for Grrbls was every possible status effect possible and then a whole bunch of new ones. And since I'm adding a jillion status effects, it also makes

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CRPG, equips, gear, Loot, loot rpg, rpg weapons, unique gear, weapon loot, weapon system, weapons
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