Not All Plugins Save Time
So this past week as been a lot of non sexy work. I've been working on the save system, which is one of the more complicated aspects thus far (which I really didn't expect). I've written custom serialization (save) systems
The Brutal Problem Of Power Creep & Fun
Balancing around power can be a brutal problem. There is a great video by Extra Credits where they talk about power curves in card games. Watch it now (it's the video at the top) before reading the rest of this
Designing Differences Between Weapon Types
As I said in an earlier post, one of the things I wanted for Grrbls was every possible status effect possible and then a whole bunch of new ones. And since I'm adding a jillion status effects, it also makes