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August 16, 2018
By Anthony
Coding

Not All Plugins Save Time

So this past week as been a lot of non sexy work. I've been working on the save system, which is one of the more complicated aspects thus far (which I really didn't expect). I've written custom serialization (save) systems

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Game Coding, Grrbls, loading, plugins, saving, Scriptable Objects, serialization
August 7, 2018
By Anthony
Game Design

The Brutal Problem Of Power Creep & Fun

Balancing around power can be a brutal problem. There is a great video by Extra Credits where they talk about power curves in card games. Watch it now (it's the video at the top) before reading the rest of this

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August 2, 2018
By Anthony
Game Design

Designing Differences Between Weapon Types

As I said in an earlier post, one of the things I wanted for Grrbls was every possible status effect possible and then a whole bunch of new ones. And since I'm adding a jillion status effects, it also makes

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CRPG, equips, gear, Loot, loot rpg, rpg weapons, unique gear, weapon loot, weapon system, weapons
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